25/08/2026
Another quick strike project, as we had to move quickly. Tight pre-production, a very concise plan and an asset library from our previous dive into this universe, made it all happen without any hiccups.
Cheers to many more Mimesis adventures!
25/08/2026
The Mimesis are at it again in this year’s June update!
21/08/2026
BTS of how the comics came to life. We wanted it to feel as if you are physically flipping through the pages, while your eyes are scanning the artwork.
The paper texture, the original printed grain - it’s all in there. You can almost reach through the screen and touch it.
21/08/2026
We had the honor and privilege to animate the work of Ian Flynn, Adam Bryce Thomas and the rest of the amazing team behind the DC x Sonic the Hedgehog series.
Using the final ready for print artwork, we painstakingly cut, drew over and animated over 25 mins of animation, bringing the comics to life. All made possible thanks to our friends over at Tongal | Creator Community
You can watch the entire series on YouTube (playlist link in Bio).
21/08/2026
Stills from all five episodes. Over 25 mins of animation.
18/08/2026
Early concepts and environmental BTS.
Art exploration phase for the Chrono Child.
Mech art and exploration.
Color keys.
More color keys. ALL THE COLOR KEYS 🌈
18/08/2026
Powerful screen grabs from the full spot. Which one is your fave?
Suspended in time, the Chrono Child carefully calculates her next move.
Each version or build of the Chrono Child carried its own challenge in the design phase. We love how distinct each color palette is and we did our best to incorporate it into the final design.
Once the clock starts - pure chaos. Just like the roguelike spirit of the game.
01/07/2026
Character concepts,snippets and vignettes. Sometimes the simplest characters are most difficult to pull off, because every line needs to show intent and translate emotion.