10/30/2026
500 million animated triangles, more than 60 frames per second, and 47 times less memory used for ray tracing.
The latest advances in computer graphics are making some pretty incredible things possible. đź‘€
A new look at how AMD, NVIDIA, and AI are changing the rendering game is worth a read for anyone keeping up with what's next in graphics.
Check it out on the SIGGRAPH Blog:
Real-time graphics keeps getting more capable without waiting for bigger GPUs. Learn more from Jon Peddie Research.